Review Try Out Ghost Recon: Online Open Beta: Epic Battle of The MMO Format | Game 2013
Slowly but surely, the direction was changing. Ubisoft apparently trying to change the identity of the main Ghost Recon as a franchise, especially in terms of its gameplay is the most important. Future Soldier arguably presence as one of the monuments that reinforce it. Having been known as an FPS game, Future Soldier appears as a third person shooter game, with the futuristic technology that increasingly sophisticated. The game remained tactical, but with a little taste of the arcade is more viscous. Won the hearts of many gamers military shooter fans, Ubisoft also introduced a series of "different" is no less interesting. What if "concept" Future Soldier is applied in a third person MMO game? Then you will get Ghost Recon: Online.
Including one project which is quite anticipated this year, Ghost Recon: Online finally entered the open beta a few months ago. As an online game, it is still interesting to discuss though countless time open beta that is long enough. Moreover, he could just be a super attractive alternative to be used as a game to spend your year-end holiday period. What is really offered by Ghost Recon: Online this? Why do you have to glance at it?It's A Third Person Shooter MMO
Carrying format gameplay similar to Ghost Recon: Future Soldier, Ghost Recon: Online brings third person shooter as the core gameplay is the main.
Taking design applied to Ghost Recon: Future Soldier, Ghost Recon: Online gameplay mechanism carries a similar, only this time, the MMO format. No longer fighting with the enemy AI is easily conquered, you now have to fight with other gamers around the world, of course with the level of strategic thinking ability and a much more perfect. What kind of gameplay mechanism itself?
Like a third person shooter game, Ghost Recon: Online does not offer motion animation and innovative new gameplay mechanisms. For those of you who have often played the genre of this game before, it is definitely going to be able to master the Ghost Recon: Online in the near future. You can run, settle, and hiding behind every wall that you encounter. Not just shoot from the third person perspective, you can also get into the first person shooter mode with zooming on the weapon you are currently using. The game will be determined on how well you are looking for the best hiding spot, do the cover and get buff accuracy will be very helpful, and work closely with other team members to attack together and seize a particular objective.
You go into FPS mode when zooming with guns.
Maintaining its identity as a military shooter franchise that requires expertise for strategic thinking, Ghost Recon: Online also carries the same power. Instead of fighting alone and Rambo-style action, cooperation between members of the team to play the crucial points.
There is a variety of classes to choose from: Assault, Recon, and Specialist.Every attack you do will give you a certain damage which is then represented by a number. Of course, the vital attacks you do, the greater the damage that you generate. You will also be given the freedom to choose one of three classes: Assault, Recon, and Specialist with unique weapons and abilities of each. Assault is designed for close combat and rush, with identical Recon sniper and the ability to rapidly infiltrate, and Specialist is reinforced with heavy weapons and support in the front row. Dynamics of cooperation among these classes will also be a deciding factor whether your team will be able to dominate the battle or not.As with Ghost Recon: Future Soldier, Ghost Recon: Online also brings the battle timeline distant future. Although not visible from the variety of weapons used, but each class will be equipped with advanced technology device that can be used in a very limited time in the ongoing battle, with its own unique effect. For example, Assault will be equipped with the ability to "Heat" - a device that will fire within a certain heat. Heat affected enemy will get damage / sec and will die if not avoided within a certain time. In addition, they also focus on the battle will continue uninterrupted during the Heat's progress. This of course being the perfect device to do a bit of support, or dealing with a sniper team is more often stay in one spot. Recon and Specialist also has a variety of different devices. Some Recon looks able to activate invisibility cloaks and "disappeared", while the Specialist is able to create an anti-missile shield area within a specified time.Performed a cover, hiding, and shooting enemies off guard would be the best key to winning any battle in Ghost Recon: Online.
Each class will force a high-tech device equipped with unique individual. For example? HEAT of Assault which allows you to emit high levels of heat to the area of view. This heat will cause damage over-time and the views were shaded for the targets. Can only be used within a limited time, device-device requires a cooldown time certain to be reusable.
Unfortunately, you still have not given the freedom to select the mode of battle that you want in the Open Beta. Match selected at random and mostly ended in Conquest.
What about his battle mode? Unfortunately, you are not given absolute freedom during the open beta, at least to determine the game mode you want. You are only given the option to search for match and the server will place you automatically to a battle that is still open "vacancies". Of all existing match, most likely you will more often engage in Conquest Mode, where you are asked to take the field of battle in a specified period. Divided in two rounds for each battle, victory will be determined from the accumulated number of areas that had been won in the two rounds. In addition, a variety of award will also be presented to the user the best class, MVP, until they were successfully spawned longest kill streak. Extra EXP and money will be a reward for him.Supports setting the battle!
One that is quite interesting from Ghost Recon: Online is their success to create a battlefield that is strong enough to support the required atmospheric battle. In addition to detail and visuals that deserve to thumbs up, every little element in this level successfully built to create the flow of the game more dynamic. The result? You will not be "stuck" in a static game groove that makes you not able to do anything when it is put under pressure by an enemy attack.
Design battleground built, it must be admitted managed to create an epic atmosphere of its own. But not only the existing design excellence.
Not only draw the eye through the existing design, each field also provides plenty of cover and places to hide. This requirement will make the battle increasingly dynamic.With a map that counted broad, there is scope to look for alternative ways, infiltrate, and tried to kill enemies of the points that they never predicted beforehand. Medan is also built to ensure that your need to cover or just hiding very well fulfilled. There are so many walls that you can use, even to the most remote and smallest. Meanwhile, if you are on the side of the attacker, then this design of course be extra limelight more. You can not just run towards the objective that you want without regard to conditions in the surrounding environment. It will be safer if you do cover and move slowly to minimize the potential threat. Sniper also be equipped with a variety of termpat hiding that will benefit them. But of course, you also will be equipped with technology to mark the location of the enemy so your team mates can be more vigilant.
Strengthen Your Character and Support TeamPlay
What's in a game online if it is not provided with the opportunity to modify, not only form, but also the ability of the main character that will be used. It became one of the main strengths, as well as the attraction that makes gamers to continue to be involved, even addicted to online games they play. It is also applied to Ubisoft Ghost Recon: Online is. Opportunity to strengthen and modify your character is wide open, depending on the character class you are using.
With experience points and money system that you get in every battle, this function is possible. By getting sufficient amounts of money, you can buy a more powerful fighting equipment and effectively through the existing Shop options, from weapons, armor, grenades up though. Weapons that you can buy and use will be separated based on an existing class category. Not just use it, you also can modify any part of existing weapons, to maximize the attack power he has to offer, than just improved accuracy through a wide scope to choose, to add silencers and the amount of ammunition that can be taken. While the armor will be reinforced with a particular stat and can be strengthened through a variety perk that can be obtained after the battle, although not permanent.
Shopping! Shopping! Shopping!
Not only buy weapons, armor, or more powerful items, you can also modify any part of it to get some permanent buff.
Experience points system is closely related to the level of the character you are using. So what does it do? Experience gained by the character would be an indicator to open the option of a variety of weapons and equipment that is more robust to be used. Not only for the character, and the exp system level is also applied to the weapon you use. The more often you use the weapon, the greater the probability of exp points and increase the existing level. The higher level your weapon, the more effective it is also to be used. Although not significant for any level, but slightly increased critical damage and accuracy is of course a worthy reward for the pursued.
You also can inject variety perk for your character, not just for private, but also a team.Clustered together as members of a team is not just to make sure lines of attack and defense more leverage, but it also gives certain advantages especially a user who uses a team-based perk. Blue thread interconnected overhead is a definite indicator.
One of the things that is interesting from the system equipment and shop in Ghost Recon: Online is the presence of a perk option to support the team battle. It is almost impossible to win the battle with simply based on personal combat capability. Perk-This perk gives significant buff status to the other team members who are close to the owner perk. Who will this benefit? You can see from the amount of the blue line that will be created so each character is in position near. The blue lines, in addition to showing the positions of my friends who are around you, is also used to determine who get the perk there. You can see what buffs active through the icons at the bottom of health.Making Freemium Systems For FoundationUnfortunately, freemium system that he has the potential to make a stretcher battle becomes unbalanced. Those who buy a particular currency with real money have access to a variety of equipment, weapons, and items instantly.
Freemium system is no longer a new thing in the gaming industry, especially for the free to play MMO game that is designed to attract as many players as potential consumers. However, there are two types that can be categorized freemium if you see the phenomenon in a similar game concept that has been released in the market: those who offer paid content to merely cosmetic [DOTA 2, for example], and they paid our content offering considerable influence on balancing in in the game. A thousand pities, Ghost Recon: Online includes games freemium MMO with a second foundation.
By purchasing a particular currency that is, gamers had the opportunity to get a variety of equipment and weapons that they want very quickly and easily. Although limited by the level cap to access more powerful weapons, but there are so many elements that can be very available to those who are willing to spend real money to look stunning in Ghost Recon: Online. For example? In addition to weapons that you can buy easily, this currency allows gamers to buy more grenades (which is positioned as an item), to special bullets every weapon capable of delivering far greater damage and more precise accuracy. Although it may sound "fair", but this concept has the potential to create a battle that is not balanced. The power of money is too strong ..
Conclusion
Ghost Recon carries big names in it, it must be admitted Ubisoft managed to concoct an MMO third person game with a decent quality for the thumbs up. Dynamics are generated through design map, class, and no weapons will make the experience of every battle that you jajal be unique and addictive.Towards the end of the year means finding the vacuum quality games that will be present in the gaming industry, at least until the end of January 2013. So for those of you who need a capable alternative berkualias game is positioned as the fulfillment of your needs for the year and the end of the game a long holiday, the Ghost Recon: Online should be regarded as an attractive alternative to tested. Especially if you are a fan of this franchise for a long time and are interested in games that carry military shooter as the core gameplay is the most important.There are so many reasons to love Ghost Recon: Online. In addition to the third person shooter glasses are so thick with Future Soldier, design and gameplay itself may be regarded, very well designed, at least enough to keep you enthralled, comfortable, and addicted in it. Battle field was built with a slick, offering visualization and the right atmosphere, and also provides a lot of cover and places to hide a particular strategy for profits. While in the gameplay? Unlike most games that individualistic military shooter, Ghost Recon: Online make TeamPlay as the most important element to winning the battle. So, do not just blindly forward, you also need to think strategically and see the movement of your other friends. Especially when one of them started forward with a high-tech device that gives clappers-specific advantages.One of the drawbacks is quite unfortunate from Ghost Recon: Online is only its freemium concept that turned out to have too large a part in the gameplay. By spending real money and buy a particular currency, players can not only buy more powerful weapons in an instant, but also a variety of crucial items that have a significant effect in the battle, call it a grenade or ammo variants that allow greater damage. Although it may sound unfair, but such a concept is creating the potential for a battle that is not balanced, purely for the sake of money.But in spite of these shortcomings, Ghost Recon: Online gaming continues to be an exciting MMO for tested. Dynamics battle he offers will not keep you glued to one specific battle strategies. With a wide opening proababilitas that may occur, any folder that you flown will offer its own unique combat experience. Carrying the name of the Ghost Recon, Ubisoft has created this series with a refreshing new experience, but also the identity that makes it lovable.
Get the game, and Enjoy :)
Review Try Out Ghost Recon: Online Open Beta: Epic Battle of The MMO Format | Game 2013
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